CORE KEEPER GAMEPLAY SECRETS

Core Keeper Gameplay Secrets

Core Keeper Gameplay Secrets

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My character’s level-ups were too few and far between, the enemies and biomes became overly familiar, and the trips back out to the edge of the world took too long even with a minecart.

Enemy Spawns: Enemies are unintentionally spawning outside of enclosed rooms when their spawners are inside. This is enough to give anybody agoraphobia and it's not intended at all!

These three statues represent the first three bosses that you'll have to take on: Glurch, Ghorm, and Malugaz. Before we worry about them, though, we'll want to start cleaning up the immediate area.

Off-Hand Ability: Equipped off-hand items (such as Shields) will have a special ability that can be activated by pressing this button. Some items have a cooldown which is indicated by the bar below the icon.

can match the quality and scope of its best-in-class inspirations, but it’s already worth a look in Early Access, and if the rest of the pieces fall into place leading up to the full launch, it’ll be fondly remembered. I’m stoked.

For instance, I was a Gardener, which gave me a copper hoe and a watering can right off the bat. If I had known better, I probably would’ve preferred a wearable light source to complement my hand-held torch, but it is what it is. It all worked out.

These three Boss fights can be attempted in any order, as soon as each boss is found. They're all pre-spawned at set distances in the world. Players may chose to prepare more by progressing through these first 4 tiers of equipment based on the materials found in the initially accessible biomes.

2. There are basically 2 classes in this game at this point, Melee and Ranged, because Magic and Summoner are barely playable - Magic is not the worst, but they can only get 1 weapon crafted, from what I've seen. Where every other weapon is an RNG drop, and makes it really difficult to get them as you wont be able to get stronger with easy to get gear. Summoner is absolutely painful to play as a class.

You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!

It’s also a good idea to take the time and fully clear out areas, so the light can actually reach all the dim corners and not get cut off by random chunks of wall.

I was always mod-skeptical with Baldur's Gate 3, but being able to install them with one click has completely changed my mind

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Once you feel that you have solid equipment, you're going to want to start hunting for Glurch. Glurch is the first boss; it is a giant slime that is constantly jumping in place. You'll have to explore the area around the Core and listen for a slamming sound.

Minimap: This shows Core Keeper Gameplay you the map of the area immediately around you. Icons for bosses that you have located will also show up on this map, giving you an idea of which direction you need to go in order to reach them.

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